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In the second semester of the second year, we were tasked to create a 3D game in groups of 5-6 members.

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For this project, I worked together with five other people, Whitney (artist), Ronn (Programmer), Joseph (Programmer), Choong Yao (Producer/Programmer) and Meng Hong (Programmer). Throughout the production, we were known as Team Tuakalicious.

 

This game is a 3D top-down vehicle mayhem game heavily inspired by a minigame in Mario Party.  

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As the lead artist, I mainly focused on the design and  3D models of the four playable characters.

I was also in-charge of the 3D environment assets of the 2 playable levels.

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